
Update Date:2025.11.21 [JST]
Version 1.3.1 has been released as of November 21 for Xbox Series X|S.
- *Updates for the other platforms are also planned to be released in due course.
Table of Contents
Feature Additions/Adjustments
Added a Level Cap Feature to Rank Matches and Lobby Matches
- ● Added a Level 50 cap to Ranked Matches to ensure more intense and balanced competition. Any character above this level will be automatically adjusted down to 50. For lobby matches, players now have the option to enable or disable this cap.
Bug Fixes
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● Fixed an issue where the UI did not have enough digits to display the required experience for Legendary (or higher) characters at high levels, creating a false impression that the level was maxed out.
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● Fixed an issue where, in environments with significant network latency, performing a penalty kick during online play could prevent the game from progressing, as no goal animation would play after the shot.
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● Fixed an issue in Story Mode Chapter 9 during the Raimon Junior High match where, after completing the mission Take a shot, the screen could remain dark and the game could become stuck if the shot was blocked.
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● Fixed an issue where, during a zone, the game could sometimes become unprogressable when a character collided with the castle wall and lost the ball at the same time as executing a shooting move.
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● Fixed an issue in Chapter 8 of Story Mode during the match against Royal Academy where, if a foul was committed while controlling Cade Shelby during the mission Successfully pass the ball to Cade, the Mix 'n' Match event would be skipped.
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● Fixed an issue where the number of Focus Squabble Wins in Activities was not being counted.
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● Fixed an issue where, during a zone, the game could sometimes become unprogressable if a pass was made to a character just before their Keshin Armourfy was deactivated and a direct shot was executed simultaneously.
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● Fixed an issue where, in environments with significant network latency, the goalkeeper command would sometimes fail to trigger against a pass-into-immediate-shot sequence, causing a goal to be scored without a save attempt.
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● Fixed an issue in Online Bond Town where the application could sometimes become unresponsive if another player joined while you were sending a chat message.
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● Fixed an issue where, by following a specific sequence of steps, players could form a party with three or more HEROES.
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● Fixed an issue in Story Mode Chapter 6, where entering a specific event during the latter half of the match could sometimes cause the game to become unprogressable after the event completed.
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● Fixed an issue that prevented players from retiring with a character if multiple copies existed, including the one selected from the Choose-a-Character Crate.
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● Fixed an issue in the Avatar Editor where equipping the Dark Emperors Kit and confirming an Avatar Code entry could sometimes cause the avatar's body (excluding the face and feet) to disappear, leading the game to become unresponsive.
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● Fixed other minor bugs.
