
Update Date: 2026.1.28 [JST]
Version 3.0.0 is now available on Nintendo Switch 2 / Nintendo Switch as of January 28.
Table of Contents
Feature Additions / Adjustments
Added New Competition Route to Chronicle Mode
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● Added the Ares Route to Chronicle Mode.
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*Along with the new route, the following content has also been added:
・Special Moves and Tactics
・Kits and Boots
・Emblems
・Stadiums and Bond Objects
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*Along with the new route, the following content has also been added:
Added the Fabled Rarity for All Characters
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● Added a feature that allows all characters to have their rarity upgraded to Fabled.
Select a character you own, and if they meet the exchange requirements, you can obtain a Fabled Spirit for that character.
The original character will be consumed during the exchange.- *Only football players can be upgraded to Fabled. If you want to upgrade a Manager or Coordinator, convert them into a football player first.
- *Football players upgraded to Fabled cannot be converted into Managers or Coordinators.
- *Story characters, Avatars, and other non-retirable characters are not eligible.
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● A Fabled Seed has been distributed and can be exchanged for a Fabled character Spirit, even if you don't meet the usual requirements.
- *This item can be received from the Claim Bonus Content menu.
Added Overburst Moves
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● Added Overburst feature, which combines specific Special Moves into new composite moves under certain conditions.
Eligible combinations transform when triggered via a Shot Chain, or when the required moves are available.- *The original moves can still be used.
Added Heritage Passives Feature
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● Added a new feature to make character optimization easier. Passives can now be transferred from one character to another.
Each source character can provide only one passive and will be consumed in the process.
You can customize up to three passive slots this way per character.- *Story characters, Avatars, and other non-retirable characters cannot be used as sources.
- *Heritage Passives can only be applied within their slot group: Slots 1-3 can only be applied to Slots 1-3, and Slots 4-5 can only be applied to Slots 4-5.
- *After being applied, Heritage Passive values are adjusted based on rarity.
Added Quick Summon Feature
- ● Added a feature that allows multiple selected characters to be summoned at once from the Spirit Summon menu.
Added Quick Retire Feature
- ● Added a feature that allows multiple selected characters to be retired at once from the Player Bank.
Added New Ways to Obtain New Possibilities
- ● New Possibilities is now available in the shop to make it easier to obtain.
- *Purchases are subject to a weekly cap, which refreshes each week.
- *An active network connection is required for the refresh.
Added AFK Kick Feature (Matches)
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● Added an AFK kick feature for matches.
AFK warnings can be issued to players considered inactive. If no required input is detected within the time limit after a warning, the player will be kicked from the match.- *This feature can only be used when the match is tied, or by the team that is currently in the lead.
Added Super Tactics ON/OFF Toggle
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● Added an ON/OFF toggle for Super Tactics in online Lobby Matches.
Super Tactics can only be turned OFF when both players have it set to OFF.
Blocked Match Start with Unreleased Characters
- ● Match start is now blocked if the selected Team Dock contains any unreleased characters.
- *Unreleased characters are marked with the Smiley icon.
Added One-Touch Equipment Removal Feature
- ● Added a feature on the Equipment screen that allows equipment to be removed with a single touch.
Added Filters to the Player Bank
- ● Added team build and role filters to the Player Bank, making it easier to find specific characters.
Added Auto-Reclaim Equipment Setting
- ● Added a setting for automatic equipment reclaim when moving a character to the Player Bank.
Added Hero Characters
- ● Added new Hero-rarity characters.
| Raika Shinohara | Cedric Freud (Heita Kisoji) |
| Cade Shelby (Kameo Kodokai) |
Thierry Reyes (Suruga Yagyu) |
| Alix La Fontaine (Garyu Shisendo) |
Nikas Himmelstein (Sei Soramiya) |
| Sonny Wright (Asuto Inamori) |
Elliot Ember (Ryohei Haizaki) |
| Heath Moore (Yuma Nosaka) |
Xavier Schiller (Hiroto Kira) |
| Aiden Froste (Atsuya Fubuki) |
Acker Reese (Seiryu Mizukamiya) |
Added New Bond Objects
- ● Added new Bond Objects that can be placed in Bond Town.
Balance Adjustments
Match System Balance Adjustments
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● Adjusted the Rough Play Team Build
- ・Adjusted the opposing team's defensive response to Long Shots so they react more quickly.
- ・Added a cooldown after using a Long Shot, during which all Long Shots are unavailable.
- ・Adjusted so that characters knocked back by a Power Dash become invincible for a set period.
- ・Adjusted so that characters knocked back by a Power Dash grant Tension to the team.
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● Reduced Stat Differences Between Characters
- ・Adjusted character stats to narrow extreme performance differences, making it easier to use a wider variety of characters.
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● Other
- ・Adjusted Focus Battles so that Breakthrough can no longer be executed immediately at the start, allowing moves to be used during the battle.
- ・Adjusted the Tension cost of Real Skills to better balance them with standard moves.
- ・Reduced Tension consumption by 50% when triggering a Breach.
Adjusted Acquisition Rate Boosts
- ● Acquisition rate boosts no longer affect normal character drop rates. Boosted characters are now granted separately.
Bug Fixes
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● Fixed an issue in the Chapter 2 football battle against the South Cirrus Shopkeepers (Nagumohara Shopkeepers) where Cedric Freud (Heita Kisoji) would sometimes not be placed on the pitch, which could block story progression.
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● Fixed an issue in Chapter 7 where removing Cedric Freud from the Team Dock and then progressing to the Special Training Phase before the match against Stormridge Junior High could make the training goal "Meet the Formation Requirements" impossible to complete, blocking story progression.
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● Fixed an issue in the Chapter 7 match against Stormridge Junior High where completing the mission "Use Proto-Entertainer as Cedric" without entering Focus Battles could sometimes cause the Keshin not to appear during the event scene.
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● Fixed an issue in the Victory Gallery where entries for selectable characters that were not chosen during the first story playthrough would not be unlocked.
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● Fixed an issue where using "Move Up!" during a football battle could sometimes cause multiple characters to move to the same spot.
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● Fixed an issue that allowed matches to be entered with passive skills improperly equipped on Managers or Coordinators.
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● Fixed an issue affecting certain Gift Code characters where, if the same character's Spirit was obtained again via WIN Treasure or post-match rewards, the character could not be retired after being summoned.
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● Fixed an issue where cats placed in Bond Town could sometimes disappear.
- *Any cats that had already disappeared have been restored.
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● Fixed an issue where newly obtained Spirits would sometimes not appear at the top of the list when sorting by acquisition order on the Spirits screen.
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● Fixed an issue in the Abilearn Board where Special Moves could be set regardless of move type by following specific steps.
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● Fixed an issue in the Chronicle Battle against the Black Knights where an offside call on Arion (Tenma) could sometimes cause incorrect camera behavior during an indirect free kick while the History Check mission "Win Offensive Focus Battles as Arion" was active.
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● Fixed an issue where, under certain conditions, making a substitution could sometimes remove a football player from the match, leaving fewer than eleven players on the pitch.
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● Fixed an issue in online matches where, if the opponent activated a Geoglyph Tactic immediately after a ball-stealing Tactic was triggered, the Geoglyph effect could be overwritten and applied incorrectly.
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● Fixed an issue where, if the opposing team used a Special Tactic during a Long Shot, the goalkeeper battle would sometimes not trigger, resulting in an immediate goal.
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● Fixed an issue in online matches where, when a Long Shot and Focus Field were triggered simultaneously, the ball could sometimes enter the goal without awarding a score or consuming KP, leaving the match in an incorrect state.
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● Fixed an issue where a Special Move shot could result in a goal without triggering a goalkeeper battle if the zone was entered at the goal line.
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● Fixed an issue in four-player matches with spectators where, if a sticker was sent at the moment a corner kick was awarded, characters not controlled by either team could sometimes stop moving.
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● Fixed an issue in online matches where using a Long Shot or formation movement Tactic simultaneously with Keyman Lockdown could sometimes cause the match to stop progressing and become unresponsive.
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● Fixed an issue where, during a match, entering the zone at the same moment as being slid into by an opponent and immediately performing a shooting move could sometimes prevent the goalkeeper battle from triggering, resulting in a goal.
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● Fixed an issue where Armourfy could sometimes fail to activate, making it unusable.
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● Fixed an issue in Story Mode where progression could sometimes become blocked after collecting all Intelligence Bookmarks.
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● Fixed an issue where the appearance of boots could sometimes not be reflected on the character model.
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● Fixed an issue where, during Beta's Keshin Armourfy animation, the character would wear the Protocol Kit instead of the equipped kit.
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● Fixed an issue where moving a bench player to the Coordinator slot after assigning them as a Coordinator could prevent a new player from being placed into their original bench slot from the Player Bank.
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● Fixed an issue in the Chapter 9 results screen where the avatar's face icon was not displayed on the goal history or experience gain screens.
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● Fixed an issue where, in modes such as Chronicle Mode, starting a match with an avatar set as the goalkeeper could cause the game to get stuck on the formation screen and become unresponsive.
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● Fixed an issue that could cause the game to crash when performing certain actions in the Spirit Menu.
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● Fixed an issue in Story Mode where the game could sometimes become unresponsive when speaking to a scoutable character again immediately after introducing yourself and viewing the Data Files.
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● Fixed an issue in Story Mode where parts of the opponent menu UI could sometimes remain on screen. If a match was started in this state, the "Next" button could become unresponsive, preventing progression.
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● Fixed an issue in Bond Town (online) where controls could sometimes become unresponsive when the cursor was placed over a visitor list entry for a player whose face icon was not displayed.
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● Fixed an issue in Story Mode football battles and stadiums such as Planet Magmavia where, if the zone timer expired during a Shot Chain, the ball could go out of bounds and the match could become stuck, preventing progression.
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● Fixed an issue where multiple Avatars could be assigned to the same team by following certain steps.
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● Fixed an issue where, when combination move positioning was set to story-based, the activating character could fail to appear in the cutscene when using the Special Move "Twin Boost F."
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● Fixed an issue where, when combination move positioning was set to system priority, using "Inazuma Break" with Harper Evans (Haru Endo) could cause a character not linked via Bond Link to incorrectly appear.
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● Fixed an issue where the number of equipped Training Beans could be displayed incorrectly.
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● Fixed an issue during the Big Waves match in the Chronicle Competition Route where the ball could be stolen at times when it should not have been possible, which could prevent History Checks from updating and stop the match from being cleared.
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● Fixed an issue during the Queen's Knights match in the Chronicle Competition Route where, when Edgar Partinus used "Excalibur" for the first time, the shot could sometimes fail to trigger, which could cause progression issues afterward.
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● Fixed an issue during the Space Rankers match in the Chronicle Competition Route where, while the History Check "Score a goal as Arion (Tenma)" was active, shot taken with Victor Blade (Kyosuke Tsurugi) would always result in a goal.
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● Fixed an issue where the goalkeeper in the Team Dock could sometimes fail to display on the match start screen in the Chronicle Competition Route.
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● Fixed an issue where Orderly Shoes could fail to display while playing as a goalkeeper when equipped.
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● Fixed an issue where in-match voice lines could fail to play when Cate Heckel (Meika Hekate) was fielded.
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● Fixed an issue where the special move voice line for Alex Zabel (Shuji Ishido) could be cut off before the end of the move name.
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● Improved performance when opening the Atrium of the Untamed shop.
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● Fixed an issue in Chapter 6 of Story Mode during the Eastwind International match where winning without using the Tactic "Boost 15" could cause the match to restart from inside the stadium.
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● Fixed an issue where animations for Managers and Coordinators could sometimes fail to play correctly on the VS screen at the start of a match.
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● Fixed an issue where, when Quetzalcoatlus (Pa) was set as both Coordinator and Captain, the corresponding 3D model could fail to display correctly on the VS screen at the start of a match.
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● Fixed an issue in Story Mode where the scoutable character count shown in Data Files could sometimes differ from the actual number available.
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● Fixed other minor bugs.
