Posted on 12/3 (Wed) JST
In ver. 1.4.0 (Nintendo Switch 2 / Nintendo Switch) and ver. 1.4.1 (PlayStation®5 / PlayStation®4 / Steam / Xbox Series X|S), we implemented an adjustment that prevented the removal of pre-assigned passives for managers and coordinators. Based on the feedback we have received from players, we plan to revise this feature in the next update. Details are as follows.
In ver. 1.4.0 (Nintendo Switch 2 / Nintendo Switch) and ver. 1.4.1 (PlayStation®5 / PlayStation®4 / Steam / Xbox Series X|S), we made an adjustment that prevented manager and coordinator pre-assigned passives from being removed.
Under the previous, unintended specification, players were able to remove and reassign these pre-assigned passives, enabling effects such as continuous Tactics usage and abnormally high Tension gain. As a result, various attributes could exceed their intended upper limits.
Because this posed a risk to fair match conditions in online tournaments and similar events, we decided to restore the system to its intended specification by preventing these passives from being removed.
However, since this change had a significant impact on players, and to ensure the game's long-term sustainability, we have taken your feedback into consideration and are now reviewing the revisions outlined below.
We sincerely apologize for the negative impact the recent adjustment had on gameplay. We recognize that we did not fully consider its effects, and we regret this oversight.
Going forward, we will aim to communicate major changes in advance and handle specification decisions with greater care. Thank you for your continued support, and we hope you will continue to enjoy Inazuma Eleven: Victory Road.