
Update Date: 2026.7.6 [JST]
Version 7.0.1 is now available on XBOX Series X|S as of July 6.
Table of Contents
Feature Additions / Adjustments
Official Victory Road Beta Tournament Begins
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● The first official online tournament, Victory Road Beta, is here!
By entering the tournament, you can participate in the Qualifiers, Main Round , and Finals.- *To participate in the Main Round, you must advance through the Qualifiers.
- *And to participate in the Finals, you must advance through the Main Round.
- *Your tournament schedule will vary depending on the region you enter.
The tournament features the following:-
・ Practice Matches
Compete online using the same rules as the tournament. Available after entering the tournament. -
・ Tournament Shop
Exchange Victory Medals earned from tournament matches, Practice Matches, and more for various items. -
・ Achievements
Earn titles that can also be used in other game modes. -
・ Result Rewards
Earn rewards based on your results in the Qualifiers, Main Tournament, and Finals.
New Legend Showdown Teams
- ● Added 45 new teams to Legend Showdown in Chronicle Mode.
New Copyrighted Vocal Track Setting in Legend Showdown
- ● Added an option in the Settings menu to disable copyrighted BGMs (vocal tracks) during Legend Showdown matches, helping make streaming and other content creation easier.
Added Autosave During Consecutive Matches
- ● Added an autosave feature that saves progress after each match when playing multiple matches in a row.
Bug Fixes
● Fixed an issue where certain characters' Bond Lines could not be strengthened in Bond Links when placing photos that show them together.
● Fixed an issue where in-match voices would not play when Bête Noire (Benigiku) was added to the team and used in a match.
● Fixed an issue where a Special Move was not assigned to the first Shot slot on Aaron Adams' Abilearn Board.
● Fixed an issue where no BGM would play when the Special Training BGM was set to "Official Showdown" in Story Mode.
● Fixed an issue where the minimap would sometimes not appear during matches.
● Fixed an issue where the effect values for HERO and FABLED rarities were lower than those for LEGENDARY rarity for the passive effect "When at 20% or more Bond Power, Team Direct Shot AT +XX%."
● Fixed an issue where the Hyper Move user's icon in the lower-left corner of the screen would sometimes be replaced with a smiley icon even when the correct character was displayed.
● Fixed an issue where voice lines during the Special Move animation would not play correctly when Beta used Spin Meister or Plasma Ball while Armourfied.
● Fixed an issue where players on the opposing team in Legend Showdown matches were using Totem Moves that had undergone Special Move Evolution.
● Fixed an issue in Chronicle Battles for the Raimon match on the Victory Road Route in Chronicle Mode where players could no longer win if the Stalwart Suppression tactic was used before conceding a goal.
● Fixed an issue where players were often unable to steal the ball when approaching pass targets while controlling the Keeper in the Zone.
● Fixed an issue on the Abilearn Board where, after following specific steps, a Special Move changed in the 3rd Special Move/Hyper Move Slot could have its limit removed with only one equipped item.
● Fixed an issue where, if the same character used Bond Transform twice in a single match, the second transformation would incorrectly target the player selected for the first transformation, regardless of the player chosen the second time.
